Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
26584
?
10666
?
19857
?
23406
?
9939
?
30448
?
26556
?
29574
?
24721
?
15525
Total damage to objectives
8958
10025
3384
14508
4062
9201
48500
26361
20800
1590
Total damage to buildings
3250
0
1379
2792
1983
3031
6169
4704
9618
610
Total damage shielded
0
0
0
0
1010
0
0
0
0
394
Total heals on teammates
0
0
0
0
0
0
0
0
0
355

Abilities usage

in numbers

Queen's Wrath / Prey Seeker (Q)

179xpressed

Burrow / Un-burrow (W)

75xpressed

Furious Bite / Tunnel (E)

108xpressed

Void Rush (R)

7xpressed

?

Rek'Sai

Toughest Matchups

These champions counter Aatrox
?
Viego
42.5%
174 Matches
Error fetching data

Summoner spell

Most popular spells
?
?
51.2% WR(2791 Matches)
?
?
47.2% WR(123 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.20% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Rek'Sai
?
Diana
0.70KDA5.00
0.35%Kill Participation0.63%
22Vision Score29
10,666Damage Dealt26,556
8Max CS Advantage65.5
2CS in First 10 Minutes6

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead3
Blue50,355G
Difference+9,163G
Red59,518G
?
11,858G
?
8,946G
?
10,758G
?
11,475G
?
7,318G
302G
4,832G
2,742G
293G
994G
12,160G
?
13,778G
?
13,500G
?
11,768G
?
8,312G
?